No intro, (of course welcome) straight into the lessons!
Introduction to how the Explore-Engage-Educate-Exceed your customer classes are linked
How to: get around the class, lessons & modules, return to where you left of, select which lesson & when you need it
Customers are now Consumers, so how do they, we, all “consume, learn & absorb” information.
Short, sharp, fast - these “60 seconds” are a wrap & packed of the key class elements
The marketplace is about business. For Stephen, "the arena" is where we do life. Live | Work | Love | Play.
Let's DEFINE this playground!
These are consumer driven behavioural rules every big brand is releasing
UPDATE: knowledge now equals Social Age. The names changed, the character remains the same
Short, sharp, fast - these “60 seconds” are a wrap & packed of the key class elements
A people consumer-centred definition that we call the Social Age today!
Step-by-step guide on the dynamics of interpersonal engagement. Selling - oh no!
We share "the arena" with community we do life with, the humanity we share it with.
Let's DEFINE who we're playing with!
Defining the evolution of this "movement"
Within this customer-driven "movement" who is the new customer
Short, sharp, fast - these “60 seconds” are a wrap & packed of the key class elements
The game is the Stress, the Chase, Being Human and what stuff happened and what meaning we assign to it.
Let's DEFINE what's new!
Near no business owners think to ask yet to answer it (oh, market leaders do!)
The top 3 themes every customer: WANTS - COMMUNICATES - SEEKS from you
Identifying the choice of Cost vs. Value vs. Investing in you
Short, sharp, fast - these “60 seconds” are a wrap & packed of the key class elements
Wrapping up EXPLORE and Introducing the ENGAGE class and the secure to A.S.S.U.R.E. method
50% Complete
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